
Going against the grain of the current interest with in-game advertising, Wild Tangent founder and CEO Alex St John apparently is no longer a believer. Wild Tangent, one of the firsts of in-game advertising, now feels its a mistake to interrupt a game while somebody is playing it and that injecting ads into a game is no longer a "bright idea or where the market opportunity is." Mostly this feeling is coming from not having a tangible way to actually track ad units and there is no real way to measure their effect. This has caused Wild Tangent to completely change their business model which they say is remarkably simple. That model is advertising that supports gaming on a per play basis, where users decide if they want to spend their own money or have a company such as Coca Cola pay for their session. Wild Tangent's ad revenues went up 400 per cent the minute they switched to this model in 2007.




















